Bonjour,
Je m’appelle Frederic. Comment allez vous ?
言語を勉強するとき、いちばんだいじなものは会話です。
学生はあまりフランス語で話さなかったら、まちがうしじょうたsつするのがむずかしいです。それはいちばんの大事なポイント。
一緒にフランス語勉強しましょうか?
Courage !
A bientot.
Work Experience
July 2010 Now, Papa Nouel
Work as a game programmer, software architecture and project manager for companies.
Working on Social Network Services and Usability for a Japanese carrier provider.
Working on an iPhone and Android Game service.
Research and development for web based game (HTML5, flash)
February 2010 April 2010, Game Programmer at ‘Gameloft Japan’
Made the technical design document of a mobile game, validated by other Gameloft studio.
Created a script tools allowing easy scripting through simple command.
Port the game so that it could use the newly created internal Java library toolkit.
November 2006 - June 2009, Lead Programmer at ‘Globz’
Programmer of the game Globulos Party, for DS, DSi. Made on the iPhone prototype.
Development of the game engine featuring advance graphics, scenario, menu, multi-player.
R&D on a Nintendo DS Flash Player and vector rendering (like Antigrain lite).
January 2005 - November 2006, Project Manager / Programmer, at ‘Dusco’
Project Manager and programmer on Media Center products for French Internet providers.
Manage 6 programmers on different projects for a UI and multimedia streaming product.
R&D on Multimedia content trans-coding into MPEG2 TS.
July 2003 - November 2004, Lead Programmer at ‘Nestor Studio’
Programming of 2D game for the advert gaming (C/C++) (i.e.: Virgin EMI, …etc.).
As the only programmer, I was responsible of the technical decision of the company.
R&D on tools/UI productions (sprites editor, levels editor) using MFC.
August 2001 - December 2002, Lead Programmer at ‘Xilam Animation’
Worked as the only programmer of the game Oggy and the cockroaches (no publisher).
Made the entire game engine featuring dynamic sprites and background memory management.
Development of the GBA Studio (MFC) allowing game editing (script, animation, NPC)
April - September 2000, Assistant Programmer at ‘Xilam Animation’
Levels programming of the game Stupid Invaders for PC, Dreamcast and Mac
Use of a language scripting and a level editor, made up in internal by the Lead programmer.
Made up the installation program for the PC version.
Education
2000 - 2001, Paris 8 University, “Licence Informatique” (equivalent to BA in computer science)
Diploma specialized in computer languages and computer architecture.
Worked on neural systems like
現在の職業 | Making Video Games 個人事業 |
---|---|
日本滞在歴 | 2013/04 |
教える言語 | |
趣 味 | Read Books<BR>Programming<BR>Eiga<BR>Sports<BR>Travel |
日本語レベル | 初級 |
教える対象 | |
教えるレベル | |
教える内容 |
会話
目黒駅, 恵比寿駅, 渋谷駅
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